grinding |
Only 1 type of enemy |
stolen assets |
GTA 5 anticheat |
Flat mechanics with no connections to each other |
Luck based wins (no skill ceiling) |
binary tree mechanical depth |
Kernel level anticheat |
Everything has the same balance |
"It's art, not bad game design" |
The same place over and over again |
Surprise, unavoidable death |
FREE space |
walking simulator |
Fomo |
boss with multiple unseen phases |
Motion blur (can't opt in) |
paid game with battlepass |
Multilingual chat censorship |
Questions not answered at the end |
parkour with no checkpoints |
political message (which harms the gameplay) |
requires wiki/sci degree |
asset flip |
Non coherent style |